BioShock Infinite (2013)

BioShock Infinite (2013) Games War

BioShock Infinite (2013) Games War

Game Description:

BioShock and BioShock 2, BioShock Infinite is a first-person shooter with role-playing elements. As Booker, the player moves around Columbia both on foot and by using a grappling hook on a series of railways connecting the buildings called the Skyline. The player will gain weapons which can be used in numerous ways, including on the Skyline, although the player is only able to carry two weapons at once. Booker gains powers and abilities by using vigors, the equivalent of BioShock's plasmids and tonics, and wearing gear, all scattered around Columbia. Vigors grant activated powers such as telekinesis, electricity manipulation, and animal control (as shown by the manipulation of a murder of crows in the gameplay demo); gear grant passive abilities that can improve the player's strength or damage resistance. Vigors require Salt, the equivalent of magic points or BioShock's EVE, for powering their abilities. Vigors have upgrade paths that can be purchased from vending machines, and alternate-fire capabilities.With gear, the player only has four available slots, and has to make decisions on which combination of offensive and defensive capabilities work for them.

Once reunited with Elizabeth, the player must work with her to escape Columbia. Elizabeth stays out of battle, scavenging the area for ammo, health packs, Salt, and other items, and tossing them to Booker as needed. She can also use her tear-opening powers to aid the player, bringing in weapons, health, Salts, environmental features such as cover or a ledge for higher ground, and automated defense units. Only one tear can be opened at a time, making the player decide between the available options to suit the battle. The player will not directly control Elizabeth, but instead she will react to the player and the current situation in a manner similar to the AI Director in Left 4 Dead, according to Levine. The player will need to protect Elizabeth, but will not need "to babysit and hand-hold" her through the game. Levine has stated that "in no way, shape, or form is this an escort mission", noting that players reacted negatively to a late-game stage in the original BioShock in which they were tasked with protecting a Little Sister.

Several different human forces are at work opposed to the player's progress within the city, including forces representing the Founders and the Vox Populi. Furthermore, the player and Elizabeth are chased by Songbird (sometimes simply referred to as "Him"), who attempts to snatch Elizabeth from the player after being her guardian and companion for the last twelve years. Four types of larger mechanical enemies created by the Founders, dubbed "Heavy Hitters," act as mini-bosses throughout the game, demanding new tactics from the player. One type of such enemies is named Handymen, so named for their large porcelain doll-like hands; they are robotic-like monsters housing a human heart and head, with the ability to jump far distances and easily throw player- and non-player characters alike. A second class is the Motorized Patriots, once used as tour guides for the city, decorated in patriotic colors and wearing a wax mask of a Founding Father of the United States; they assault foes with a "peppermill" automatic machine gun. The Boys of Silence are men in foppish outfits locked into a metal helmet with giant ears; the humans inside are blind but, due to their helmet, have super-human hearing and act as Columbia's security system, requiring the player to choose carefully between stealth and a direct assault, whereupon the Boys can scream to call in backup. Finally, the Siren is a mysterious, completely enshrouded female figure, based on the Spiritualism movement near the end of the 19th century, that can revive defeated foes during combat, requiring the player to decide whether to concentrate attacks on the Siren or the newly revived enemies. The player has several options of approaching the Heavy Hitters, such as by using stealth to bypass the encounter, or to hack into the machine and take control of the units.

Game Trailer:

System Requirements.
Minimum system requirements:

  • OS: Windows Vista Service Pack 2 32-bit

  • Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHZ

  • Memory: 2 GB

  • Hard Drive: 20 GB free

  • Video Card: DirectX10 Compatible ATI Radeon 3870 / NVIDIA 8800 GT / Intel HD 3000 Integrated Graphics

  • Video Card Memory: 512 MB

  • Sound Card: DirectX Compatible


Recommended system requirements:

  • OS: Windows 7 Service Pack 1 64-bit

  • Processor: Quad Core Processor

  • Memory: 4 GB

  • Hard Drive: 30 GB free

  • Video Card: DirectX11 Compatible, ATI Radeon 6950 / NVIDIA GeForce GTX 560

  • Video Card Memory: 1024 MB

  • Sound Card: DirectX Compatible


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BioShock Infinite (2013) BioShock Infinite (2013) Reviewed by Maood Ahmad on 19:30 Rating: 5

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